SHAMELESS PLUG FOR MY WEBSTORE WHICH YOU REALLY SHOULD VISIT
Andy's Most Excellent
Arcade + other TECH PAGE
last updated November 3, 2016
This page is a bit of a rambling mess. Deal with it :-)
PINOUTS FOR GAMES THAT I HAVE WORKED OUT OR TYPED OUT,
THAT I HAVN'T PUT ON THE INTERNET UNTIL NOW
(added in November 2006 from my own knowledge base - and added to subsequently)
PINOUTS FOR GAMES THAT I HAVE WORKED OUT OR TYPED OUT IN THE PAST,
THAT HAVE BEEN FLOATING ROUND THE INTERNET FOR SOME TIME ALREADY
|These pinout documents were all i could find on the net from other places that bear my name, if you know of any more, please let me know so i can add them, i never kept track of these until now :)|
Here's a link to sales flyers i
have scanned for TAFA
(The Arcade Flyer Archive)
(way too many to list!)
Bezels I've scanned for Mr. Do's
MAME Artwork Project
Zenitone - Invaders Revenge
Exidy - Circus
Atari - Video Pinball
Atari - PoolShark
Atari - Hit The Bear (Triple Hunt)
WORK IN PROGRESS PAGE
(where you can see the rough scans assembled)
ROMS I'VE DUMPED:
Have you ever wondered where all those roms for MAME came from? well, a lot of people have spent money and time dumping those games, but where's the credit eh? Its a thankless job, but someones got to do it. I can't be totally negative about it, as it gives me a misguided warm and fuzzy feeling inside to know i can play game X in mame instead of digging out the real pcb and hooking it up. Later on, when i'm fixing the pcbs its a good refeence point The un-intended side effect is that thousands of mame-hounds also get to play it on their SCARY ABORTIONS that they call arcade machines :-) Most of these roms were submitted to the MAME-DEV FTP, most of which got drivers written for them by people i know, newer additions all go through The Dumping Union now.
Some may not have made it into mame... so look through and see what you think...
You will also notice that roms you find circulated in mame circles do not contain the original info textfiles that were originally there to aid in fixing the real things, you'll find mine intact below. This problem is slowly being addressed as MAME shifts focus now onto paying attention to to details about the pcbs themselves. THE DUMPING UNION is a group i am part of nowadays that strives to add not only new games, but to try and tidy up the mess of drivers in mame that do not reflect the real hardware. Also to try and correct the mistakes made in the past.
I have loads more RAR archives not shown below with roms contained in THIS DIRECTORY so go and have a browse, takes too long to note them all..
|Afterburner 2 German||METEOR (ALCA) added 14/01/10|
|Artic Multisystem Phoenix Part 2 on Galaxian Hardware||Main Event (SNK)|
|ALIEN INVASION (Margomatics) added 15/2/10||Moon Cresta (encrypted Nichibutsu UK license)|
|Asteroids Revision 04 ! added 20/06/09||MONZA GP (Monaco GP Z80 cpu version!)|
|Asteroids Deluxe rev 1||Mortal Kombat II ver 3.1 european added 18/9/8|
BIG TWIN - alternate hardware added 06/03/11
|DOGYUUN - sample/field test/prototype added 06/03/11||Pisces (Galaxian hardware - just another hack, not the first)|
|DEFENDER (the *REAL* White label roms) added 8/8/8||Pool Hustler (Falcon/Zaccaria)|
ROLLING CRASH (SI HARDWARE) added 1/5/10
|Carnival (Real Sega type 2) added 3/3/10||Satan of Saturn - Alternative sound/music eprom|
|Carnival (Real Sega type 1 - from my machine) added 20/4/10||Sheriff (SEGA)|
|Cannon Ball||Small Space Invaders|
|Crystal Castles rev 3||Space Dragoon|
|Dodgem (zaccaria)||Space Invaders Part 4|
|Donkey Kong Junior on galaxian hardware||SPACE INVADERS SV L-shape version added 06/03/11|
|Enigma 2a ? added 06/03/11||SPACE INVADERS RC Game? added 06/03/11|
|Enigma 2 ?||SPACE FIREBIRD Romset E added 06/03/11|
|Field Goal (Taito both MFN and TFN versions)||SPACE FIREBIRD Romset U added 06/03/11|
|Galaxian (NAMCO) - Italian version added 06/03/11||Street fighter bootleg AST02 - not sure how this plays.|
|Galaxian hardware - unknown game added 06/03/11||Street Fighter 2 Bootleg 1 (like M4 in mame, lots of hacks!)|
|Hyper Olympic '84 - Revision D added 06/03/11||Street Fighter 2 bootleg PALs added 06/03/11|
|Hangly Man - Competitive Video added 06/03/11||Stellar Castle (Elettronolo Bootleg of Star Castle)|
|Hangly Man (i'm fairly sure i wasn't the first on this one)||Super Earth Invasion (Electrocoin version)|
|Invaders Revenge (Zenitone)||Super Pierrot|
|Invaders Revenge (Zenitone) sound samples||SPACE PHANTOMS Zilec added 06/03/11|
|Jeutel thing not sure what it was||Taito T.T Block added 06/03/11|
|JPM Muncher||THE PIT (On Moon Quasar Hardware) added 3/3/10|
JUNGLE BOY added 06/03/11
|Tapper (different revisions)|
JUNGLE KING (early version?) added 2/2/10
|Bootleg Knights of the Round PALs added 06/03/11||Yachiyo INVADERS|
|Konami ULTRA INVADERS||YOICK! this was some SI clone on midway clowns hardware|
|Lunar Rescue Sound Samples added 14/01/07||Zookeeper (bootleg) added 18/9/8|
|London Underground SWP quiz videogame machine added 10/03/07||ZIG ZAG|
|LOOPING Video Games Gmbh German original||Zero Hour (early romset) added 06/03/11|
|Zola Puc - Ms. Pac-man Champion Edition added 06/03/11|
DOCUMENTS AND PAGES OF INFO
|Have you got R936 on a Wells Gardner K6100 Color vector monitor where the PCB is etched P329 85X0155A? Its not mentioned in any of the manuals, i needed to know what the value was and where it was in the circuit so with a little help from the vectorlist we worked it out :-)|
|How do you hook up those 3D LCD shutter glasses to a Taito Continental Circus pcb? Simples! pins 25 and 24!|
|Q*BERT SYNC MODIFICATION DOCUMENT||Q*Bert has weird sync, so fix it with this hack!|
|Andy's Trackball eliminator Interface||COMING SOON!|
|Great page about 555 timer circuits||this is just a good page if you want to learn to make your own very useful 555 projects. Its not by me :)|
world famous : Atari Audio / Regulator Bullet-proofing and fixit guide
(not entirely accurate nowadays, but a good intro)
|I wrote this document a long time ago for a magazine, i subsequently let it out on the internet and it has bounced around for a while now. In the intervening years, a lot more info has come to light and i really do need to re-write it.|
|Atari Audio / Regulator II Additional voltages modification||Even the fully loaded AR2 revision -02 has space to add more components and atari never did, find out what you can load it with and how...|
|ROMSWAPPING A Centuri EAGLE pcb to Super Moon Cresta||I made this document for a friend with equipment but not much technical knowledge who wanted an easy guide on how to romswap these games...|
METHOD FOR DISCHARGING MONITORS
|fed up of crank explanations and methods for discharging monitors, i wrote a good post on how to do it safely.. and here it is...|
|The fluke 9100 is an amazing bit of kit when it works, but it, like the stuff you're trying to fix, is getting on a bit and needs its own maintenance and modifications at times, here is my page of how-to's and pointers to avoid some very annoying pitfalls and quirks with such a custom bit of hardware...|
|ABI Electronics In-Circuit Digital IC Tester||I made this page after selling my DIT, someone asked for the roms, so i decided to do a teardown.|
|I made this page to keep track of the mods and upgrades to my ABI BoardMaster 4000|
I made this page up because i spent 2 days pulling my hair out trying to work out how this fecking thing worked, i finally cracked it and needed to share the info!
I made this page up to guide the uninitiated through the process of determining which part of their machine is at fault before sending me their pcbs for repair.
I made this page up to guide the uninitiated through the process of determining which part of their machine is at fault before sending me their pcbs for repair - the Taito page was so popular I had to do it for Midway too!
Atari Missile Command prototypes had a large marquee originally with some theatrical looking flashy lights... but how can this be???
Atari Lynx 1 design flaw - Atari ran the track for the Left direction pad right under the pivot point of the plastic d-pad itself, after a lot of hard use, this will just wear through the track and break it, so you have no left direction. I patched this with a small gauge wire, good as new!
Sometimes you find Midway pcbs in Taito upright Space Invaders machines... here's an explanation of these oddities...
|Cool little kit Microcomputer from the late 70's that i came across and needed to re-create the address decoding prom for...|
IPM Invaders seems to be big down under, but there's always a problem of hooking it up because it uses non 'standard' syncs.. i made a page to show the modification and revised the pinout properly.
These two monster-sized games from Atari/Kee share a lot of the same pcbs, but here's how to specifically tell them apart!
This is an IBM SA-001 Babcock display board from the late 1970's using cool Sperry Panaplex Neon 7-segment glass bathtub displays (SP-756). Originally may have been used in a POS machine. I worked out how to interface it to a microcontroller via multiplexing and thought someone might find the info useful.
You can also BUY PANAPLEX neon displays in my webstore!
|Matcal tips i own (for my own reference only!)|
|Metcal part #||qty||type||notes|
|STTC-136||3||chisel||1 new, 1 used, 1 crap|
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